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help with water material

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I create material from water1_0.tex, i material editor i pick the water shader.

After creation material, i create brush with material.

i see artefact's on brush.






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I assume using the build-in water shaders and textures on a brush/model will not work like that.


either use the build-in water by going to your root in the scenepanel and enable waterlayer and set height etc.




create your own shaders to work on a brush/model.

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