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Colored light through a tinted window


Hauser
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LE2 had the ability to do project transparent colored shadows, but unfortunately its a feature that Josh believes no one would ever use in LE4. You could fake it by applying a material to a spotlight or a sprite.

 

 

 

fake.jpg

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Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590

LE / 3DWS / BMX / Hexagon

macklebee's channel

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Thanks macklebee for the helpful hint tho it didnt work for me for whatever reason. But i only gave it a quick shot between getting up and running. Does the texture need any settings like DXT3 or else?

I would vote for the engine ability to do project transparent colored shadows.

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