Jump to content

Blender Problems


GarlicWaffle
 Share

Recommended Posts

So I just stayed up until 3:00 AM trying to export a model of a monster from Blender to Leadwerks, but every time I do this, my monster's legs took like this: BrokenMonster.thumb.PNG.f16820297d226b374edc7abb3407d647.PNG

In Blender, the monster looks fine (his name is Franklin), but here, it looks like the lower leg bone is flipped upside down and inversed. I also exported it without any Armature to make sure that the bones were causing the problem, and they were. The cause of this is probably this weird IK system on his legs that I copied off of a YouTube video (Just search Blender Character Creation and click the first thing that pops up), but I used the same thing on other monsters I have made and I have never had this problem. So I just spent about three hours messing around with a bunch of settings in Blender trying to fix it, and now I'm tired and wanted to know if anyone here had any suggestions.

 

Thanks! 

Link to comment
Share on other sites

  • 1 month later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...