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Problems with virtual super resolutions

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Looks like when you have AMD's VSR (Virtual Super Resolution) or NVIDIA's DSR (Dynamic Super Resolution) enabled, the game will use the MAX virtual resolution and not the monitor's native resolution. This causes some systems not be able to run the game and/or getting stuck on a black screen.

The engine also tries to run the game on boths monitors systems with dual monitor setup.

We have earlier reports of this issue:

And now some users from itch.io is reporting to me the same issues on my released game :/

I'm trying to bypass this by code, but no sucess so far.


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"current" desktop resolution. Like if I play this on my TV using HDMI/VGA out. I would want it to run at 720p, but Leadwerks would default to 1080i and I wouldn't want that.

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