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Phodex Games

Malformed animation after export as mdl

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Hi :)

after I exported my hands model as mdl (with Leadwerks Blender exporter) many of the animations were malformed? Anyone had the same problem? This makes the exporter pretty useless for me, as it works fine when I export as fbx.

This is how it looks in LW:

59f033361eb6b_InsideLW.PNG.228a14b066363db8537f5bab0cb1f77e.PNG

An this is how it looks originally:

59f0333242746_InBlender.PNG.a710bc757f0f7960efc48d2d0fb2a3be.PNG

Thank you in advance!

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I had this issue when exporting from Blender - it turned out to be export options IF I remember correctly. It was either that or the bones/armatures.

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