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Change world origin


freeflyklown
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Hi,

I am trying to build a flight simulator. Therefore I need a game map that is around 300km by 300km. Did anybody manage to create such a big terrain yet? I guess I have to somehow shift the terrain and all objects back to world origin because of floating point imprecision. Has anbody managed to do this in LE? Any hints? Any input is greatly appreciated!

I know there was a helicopter sim using this engine in development, but it seems it's dead now. Or did they change the engine?

 

Thanks

 

Andi

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I am not sure how quickly Leadwerks 5 will be ready for your needs. I imagine you will also want the infinite terrain feature, which is planned further back in development. The 64-bit float thing will probably happen early though, and I expect the first alpha might be ready in January.

My job is to make tools you love, with the features you want, and performance you can't live without.

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