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gamecreator

Terrain Heightmap Import

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Pretty sure the heightmap import flips the images being imported from top to bottom.  Create a 512x512 terrain and try to import either the attached PNG or the BMP as a heightmap.

I can of course flip them myself in my image editor to compensate but reporting as a likely bug.

test.png

test.bmp

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Okay, I got it all worked out now and it is nice and consistent.

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