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how do i fix this error?


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When your game is run from the editor a command line argument is passed with information for the Lua debugger. Since you are running straight from Visual Studio there is no such information, but it's not a problem.

This does not occur in the release build.

My job is to make tools you love, with the features you want, and performance you can't live without.

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On 2018. 3. 8. at 5:30 PM, Josh said:

When your game is run from the editor a command line argument is passed with information for the Lua debugger. Since you are running straight from Visual Studio there is no such information, but it's not a problem.

This does not occur in the release build.

ok thank you

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