Jump to content
Slastraf

Can't import model correctly

Recommended Posts

I want to import a model that had previously many Modifiers in Blender, but all applied and looking good inside the program.

However, if I import them as .fbx into the Engine a part from the Model's Hierarchy is broken, and has a too big scale.

I think everything else is fine. How do I fix this ? I already used the reliable apply scale, rot and pos in Blender but it didn't work.

Below some screenshots of the problem.

cockpit_blender.PNG.6027df64546c9e0f1c85df37a6477e86.PNGcockpit_broken.PNG.193085bb4fdc9d6d2c4f3e33875e086c.PNG

Share this post


Link to post

got back to it and just joined then seperated both objects in blender, kinda made it work. But it shouldnt happen nonetheless

Share this post


Link to post

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...