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Been A While


Sharlenwar
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There's a lot of different things going on. Some people are finishing projects with Leadwerks 4. Leadwerks 4.6 is going to be released soon. A brand new engine is in beta right now. And I'm working with NASA on some VR projects using our software.

My job is to make tools you love, with the features you want, and performance you can't live without.

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Unfortunately I think Newton development broke vehicles in Leadwerks.  Multiplayer seemed good in testing.  Most important to me, Game Analytics is broken right now until Josh can get in touch with support there.  The character controller is buggy in several aspects (but mostly works fine) as is navmesh generation by code.  Probably a few other things I'm forgetting.  I'm hoping Josh chooses to fix at least some of these for the next release.

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