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[4.6] FPS Template has problem


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Today I updated to Official 4.6 Release

Create a new project from FPS Template, Load "AI and Events" map, play the game

After shooting the pistol 6 times, the game crash, something need to be fixed with this weapon.

This might be the most brutal mood killer for new user who try leadwerks for the first time I think.

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Yep, I think even Turbo will be the lastest engine of Leadwerks in near future, but old one like 4.x need to be perfect because there will be more people will buy this engine. They will try the demo and learn in many possible ways. So that they hate to get annoying problems and make them think Leadwerks suck. I can't stand thinking that way hehe

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The problem has to do with my solution to particle physics passing through some objects. I reworked it and am updating now...

My job is to make tools you love, with the features you want, and performance you can't live without.

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