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Boder Panel?


Yue
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image.png.1ba48daed8718c5f22c0985edc46ab78.png

 

Trying to understand the Leadwerks GUI.

The edge should be that way? I would expect it to be with the corners a little rounded.

This is what I have written.

 

local gui = nil 
local base = nil

local context = nil 
function Script:Start()
	hudPlayer = Texture:Load("Hud/PawnHud.tex")
	hudSad    = Texture:Load("Hud/Sad.tex")
	font = Font:Load("Fonts/space age.ttf", 12)
	
	context = Context:GetCurrent()
	context:SetFont(font)
	
	

	gui = GUI:Create(context)
	base = gui:GetBase()
	
	panel  = Widget:Panel(gui:GetBase():GetClientSize().x/2-150,gui:GetBase():GetClientSize().y/2+150,300,100,gui:GetBase())
	panel:SetAlignment(0,0,0,0)
	panel:SetFloat("radius",30)
	panel:SetBool("border",true)
	Widget:Label("Do you want to",panel:GetClientSize().x/2-100,20,300,20,panel)
	Widget:Label("try again?",panel:GetClientSize().x/2-65,40,300,200,panel)
	
	
	btnYes = Widget:Button("OK",panel:GetClientSize().x/2-2-110,panel:GetClientSize().y-26-4,100,26,panel)
	btnNo  = Widget:Button("Cancel",panel:GetClientSize().x/2+18,panel:GetClientSize().y-26-4,100,26,panel)
	btnYes:SetStyle(BUTTON_OK)	
	btnNo:SetStyle(BUTTON_CANCEL)	
	gui:Hide()
end

 

 

 

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