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Geometry to normal mapped brush textures


mdgunn
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I have some big problems with Leadwerks crashing at the minute and currently can't even save the cryo room. Just Get some sort of fatal exception. It seems to be happening in other projects so not too sure what is going on.  It's made me rethink converting some geometry to normal maps so that the map scene graphs are not so full of simple objects.   I will do a few more I think, partly to practice the process. 

I may need to do a rebuild of the cryo room if that  is what it takes to stop the crashing.  I don't trust just stepping back to an apparently working version. I've seen some similar things before where if you work on a map for a long while it seems to encounter problems.

The shot below is just 3 CSG brushes now.

I'll see if I can do an update later on where I see things being at as we push forwards to an end point.

 

geometry_to_spec_plus_normal.thumb.png.8a53da168e4beeb9fe156406064fd222.png

 

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