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ErhanK

Baked lighting

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Is it correct to add the Baked lighting map from the blender cycles as an emission and diffuse shader to the leadwerks? I tried, but there's no decal on it. How would it be? Would it give such an image? Anybody try anything like that?

1494407939534.jpeg

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You would need to create a custom shader that adds the lightmap to the calculation.

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