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function which returns animation ID


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7 hours ago, tipforeveryone said:

Anyone remind me a function which returns animation ID of a model by input Animation name?

something like this: local animID = model:GetAnimationID("running_loop")

I think this function is not in document but it exists

I remember that Josh told me about it once

Definition Entity.h
virtual int FindAnimationSequence(const std::string& sequence);//lua

 

Entity::FindAnimationSequence("sequencename")

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