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Choppy/Laggy Terrain Editor

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This is an issue that I'd had several version updates back, which went away. But now it's happening again.

Basically, if I'm editing terrain with a texture on it, it gets really really laggy/choppy and it's difficult to get results I'm after because the terrain lags behind and I'm editing spots I don't mean to be, etc.

I'm on Windows 10, Ryzen2600, GTX970, 16 Gigs of RAM and running on a SSD. Same hardware I was working on when it was working smoothly.

Is there a way to fix that? A workaround or some such?


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