Jump to content

FPS custom weapon questions


DjPoke
 Share

Recommended Posts

I've imported a custom gunner model, and i have questions.

1) When a weapon is attached to a FPSplayer, how to activate collisions within the weapon and the walls ?

2) By changing settings of the FPSgun, is it possible to set a looping fire ? (example: one bullet every 0.2 seconds)

 

Edit: With default settings, i can only fire one bullet, and i can't reload

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...