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..bitmap fonts solutions you use..


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..hi guys..im wondering what bitmap font solution you use in your work..as for me, im using Quads textured with bitmap font texture , in such way that im reading specific UV on texture related to character and paint that on to Quad created with proper size for given UV-ed font. so its all fine and nice..however, i have experience some problems..my fonts disappear when i enable HDR and i think it has something to do GL blend modes i am using..anyway, I would like to know, what solutions you use with no such issues (tested over framewerk too)..

 

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