Jump to content
_provector

VR Tracking problem in seated mode

Recommended Posts

I have noticed that on Oculus Rift CV1 In VR. Seated mode, whenever I look directly up or down at a 90 degrees angle the tracking in z plane goes completely "off". Everything is smooth in Roomspace mode. 

I tried recording a video but for some reason it looks ok on mirrored display, but try looking down or up at angle higher than 90 degrees and the whole virtual world kinda "locks" on one plane. 

Share this post


Link to post

I just tested it on the "beta" branch and I can confirm it's not the issue anymore. I'll leave the topic for record. Please consider the issue closed. 

Share this post


Link to post

There was a Gimbal lock problem with the VR rotation offset, which I believe is fixed in the beta branch.

Share this post


Link to post
Guest
This topic is now closed to further replies.
×
×
  • Create New...