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Player for Mars


Yue
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I like the animations but the run animation looks like he is in low-gravity, and the jump animation doesn't really match the speed / gravity.

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My job is to make tools you love, with the features you want, and performance you can't live without.

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40 minutes ago, JMichael said:

I like the animations but the run animation looks like he is in low-gravity, and the jump animation doesn't really match the speed / gravity.

I'm trying to assimilate this, on Mars it would take an average of two seconds to jump, and it would jump in the best style of a basketball player. I'm going to try lowering the default gravity from 25 to about 10 and put new ranks on the jump strength to see what it looks like.

BIJump8.gif

 

 

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