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creating planetary scale


akadikami
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So I have been using unreal engine for my projects and wanted to know if a terrain of size of earth is possible in leadwerks if so how??

is it double point precision or origin rebasing possible with C++

what is the max size of the map one can make in leadwerks.This is critical before I make the jump from unreal engine.

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Leadwerks 4 does not support this. My work with NASA has caused us to make this a priority though and it is coming in the new engine. The max scale is about the size of our solar system, with CM precision, or Jupiter's orbit (with the sun at the origin) with millimeter precision:

 

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