Dark_Yue 404 Posted January 10 Share Posted January 10 Script.mHead = "Entity" --entity "Head Mesh" function Script:Start() --self.mHead:Hide() self.boneH = self.entity:FindChild("mixamorig_Head") end function Script:UpdateWorld() if Window:GetCurrent():KeyHit(Key.A) then self.mHead:SetPosition(self.boneH:GetPosition(),true) end end I'm trying to position a net on the player's head bone, but it's put in the middle of the world in the middle of his legs, which I'm doing wrong. Quote Link to post Share on other sites
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