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Import of meshes


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Hallo,

 

 

it's kinda simple topic - just downloaded Leadwerks try package, but couldn't find import link (or button etc) to import models from "outside" (files as fbx, dea, etc)from my PC

 

Is the import option (for models and objects, textures and effects) not available till you actually purchase the engine? Or do I miss some intricate button or something to import wanted meshes? Have tried "Open" in File, but it imports just Leadwerks scene files

 

 

Regards,

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Your models need to to converted to gmf format first, and then placed in the "Models" directory. Restart the Editor and your models should be in the list.

There should a fbx2gmf.exe and a dae2gmf.exe in the "Tools" directory.

 

Also, you will need a texture (dds) and create a material for your model.

You can try this tool for easy material creation.

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Your models need to to converted to gmf format first, and then placed in the "Models" directory. Restart the Editor and your models should be in the list.

There should a fbx2gmf.exe and a dae2gmf.exe in the "Tools" directory.

 

Also, you will need a texture (dds) and create a material for your model.

You can try this tool for easy material creation.

 

 

OK, as understood, it's basically converting meshes to gmf format with an appropriate tool, then simply putting them into "Models" directory of Leadwerks files folder and then restarting the Editor

That's, actually, another approach, then, for example, in Unity 3D, where you import directly to the Editor

 

Thanks for reply, if some probs arise, I will post it on this topic thread

 

 

Regards,

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only one problem: how are you going to convert the models to GMF?

 

 

Geology-Multi File type (GMF)

 

It has some converters on the net Have seen it before

I'll check it and post a web-link on this thread later

 

This could be the tool, but haven't checked if it convert fbx to gmf

 

http://www.rocketdownload.com/program/autodesk-fbx-sdk-162776.html

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Geology-Multi File type (GMF)

 

 

 

Geological surface data? yeah .. Wrong GMF.

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Yeah, but where to find converter sotware to convert from fbx to gmf? Have searched net - not really found anything useful

 

The only 3rd party tool out there that could do it is Ultimate Unwrap 3D. UU3D is a must have tool, even outside of Leadwerks, but assuming you had that, you'd just download the "Leadwerks Engine (GMF)" plugin from their 3rd Party Plugins page.

 

Then inside UU3D, you'd import your FBX (File->Open) then save it as the GMF file (File->Save As). Leadwerks requires DDS textures, so you'd have to make sure you account for that. There might be other limitations in regards to animations or bones or what have you, so you'd need to check out the resources on content creation on the site as well.

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