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2500 BVH files o.0


GIMPY73
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Well Rick , i just load it into Cinema 4D and rig my character with one of the skeletons.

 

Not sure if it works in other 3D apps like 3D MAX etc..

 

But i posted the link so people can try them out :P

 

 

Thanks

Gimpy73 :)

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Is it a standard set of skeletons used throughout? If so then this is pretty awesome, if not then probably of limited use as they will not be compatable with each other.

Intel Core i5 2.66 GHz, Asus P7P55D, 8Gb DDR3 RAM, GTX460 1Gb DDR5, Windows 7 (x64), LE Editor, GMax, 3DWS, UU3D Pro, Texture Maker Pro, Shader Map Pro. Development language: C/C++

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For me i dropped the idea ( which would bre great ) because of random knee (etc) juggling and having not the skills / tools to clean those out. Would be some great asset though. Its using all the same skels iirc - no fingers or toes tough.

 

[edit] stupid reason i guess - aint much noticable on running or other faster motions.

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