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Le-community : find those loose ends


flachdrache
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I tidy up some of my stuff and realise that 2.5 is somewhat falling behind earlier releases in terms of included content or does contain slight outdated material ... since josh got his head running leadwerks3D smile.png - i like to suggest to make it a little easier for him maintaining future (final ?!) builds of leadwerks 2.x and have the community find those loose ends.

 

e.g.

-the light fixture "Hanginglight" seams to be no longer a physical object

-the switch shader "switch.frag" is missing the normalmap slot

 

... thats how it appears to me at least - there is possible more.

 

Ill start and add the missing shader line to the bug tracker.

 

thx for reading

 

[edit] - forget the "switch.frag" - seams to be fixed already. rolleyes.gif

AMD 64 X2 Dual 5k - 4GB - XFX GForce9800GT - nv196.21 - WinXP Sp3

zBrush4R2 - Silo2Pro - Unwrap3DPro - Gile - MaPZone2.5

 

adv_banner-april2012_720x150_tex01.png

 

Xxploration FPS in progress ...

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