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LE3 Android publishing error:


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I have this error :

Failed to copy file "Fonts\arial.tff"

mini_383773androidpublish.jpg

 

And i had empty message box alerts also ?

 

 

I just tested PC publishing and it worked just great with icon on the desktop and the installer :)

 

Android could be more problematic ?

Stop toying and make games

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I found a solution :)

 

Choose another directory where to publish your game like :

C: \TEMP

and it will work.

 

That's very strange, that's means that there is a problem with the default path of publishing displayed byt the project manager, it will need to be fixed.

Stop toying and make games

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Strange i launched Eclipse try to import evene a project i published under C:\temp

but no way , Eclispe don't find any java project anywhere ?

Even for "Darkness Awaits" no project anywhere ?

 

I think i'll stay a little more with PC games programming and progressing in LE 3 and LUA minwhile.

Stop toying and make games

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Is there any progress on this yet? I'm also having the same trouble.

"If our brains were simple enough for us to understand them, we'd be so simple that we couldn't." - Ian Stewart 1995.

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I believe this is caused by the res/raw folder missing. I updated the project templates, and there are two ways you can fix this.

  1. Run the Leadwerks Updater, then create a new C++ or Lua project. The updated templates will fix your problem.
  2. The other way is to just manually create the missing folder. It is located at
    "(YourGameName)/Projects/Android/res/raw"

My job is to make tools you love, with the features you want, and performance you can't live without.

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It looks like the file "NDK Builder.launch" isn't getting copied when the project is created from a template...investigating now...

My job is to make tools you love, with the features you want, and performance you can't live without.

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Okay, it was caused because of some code that ignored files that start with "." because on Mac those are hidden files. Will post a new build that fixes this.

My job is to make tools you love, with the features you want, and performance you can't live without.

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I copied "NDK Builder.launch" from the template into my project and got a different error...

 

 

"Errors running builder 'Integrated External Tool Builder' on project 'Test'.

The file does not exist for the external tool named NDK Builder."

 

EDIT : @ Josh, Okay :)

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Bad JRE version on my laptop, so bad launch of Eclipse in the LE3 folder.

I put a message for not forget the JRE in the doc part about compiling Android :)

 

When we update, do we need to update Android part also ?

Or does the installer update LE3 PC and LE3 Android ?

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The Leawerks Updater will automatically update files for Windows, Mac, Android, and iOS, if you have those add-ons. You may need to create a new project, if I made fixes to the project templates.

 

I uploaded a new build of the editor, and new C++ and Lua projects will compile out-of-the-bcx now. You cannot create a new Android template on Mac right now, due to their prolific use of hidden files in Eclipse projects. :/

My job is to make tools you love, with the features you want, and performance you can't live without.

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