Josh Posted December 21, 2023 Posted December 21, 2023 The beta branch provides access to the very latest updates before a formal version release. This is good for getting the latest features and fixes, but may also be more unstable than the default channel. It's up to you how frequently you want to receive updates. In Steam you can select the beta branch in the application properties. 1 1 Quote Let's build cool stuff and have fun.
APEXnow Posted June 3 Posted June 3 Hi Josh, Sorry to throw this into the mix. I've updated to the latest beta - 5.1.0 : Build 3476. Just still playing with the mapping tools and I noticed that the vertical walls which I use as collider blockers (Render Layers set to zero to prevent them being visible). I have noticed that the normal vectors for the faces of these brushes, are now inverted. So you basically see the inside of the brushes rather than the outside facing triangles: It doesn't do this with the cap brush or the floor brush, so I'm not sure what is causing this issue. I thought to best post this but my level is very simple, but I'd imagine users with much more complex maps, would see this problem more prominently. I have attached the map file for your convenience. Paul. start.zip Quote
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