Jump to content

Model with multiple textures on it


Rick
 Share

Recommended Posts

I bought a model of a character that has about 8 different materials to it. In LE2 as long as the material files the model was expecting were in the directory this all worked. In LE3 when I import the model and a material, then place an instance of the model in the scene, and drag the material over what should be the correct part of the model, it applies the material to the entire model. How can I use this model in Leadwerks 3?

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...