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ParaToxic

Entityparent only for position ?

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Hey guys I have a question.I would like to bind my camera to a head which is animated.But the animations for running and so one have a big amplitude in the rotation, so the rotation of the camera is to big and it looks very unnatural.

I would like to disable the function that the camera is rotated with it's parent or maybe only 10% of the oroginal rotation, is that possible ??

Thanks

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You can continuously call SetRotation() and set the global parameter to true. But I think you're going to have problems parenting a camera to an animated character, no matter what.

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