Jump to content
Lazlo Bonin

Editor Workflow Suggestions

Recommended Posts

From playing with the editor within the last hour as a "vanilla" user, here's what I miss for my workflow:

 

Important:

  • Option to toggle grid (Set grid size to 0, although could be a checkbox)
  • Option for mouse look sensitivity
  • Option for camera move speed
  • Ability to import more than one file at once from the import dialog
  • "Import..." right-click menu button in the asset list
  • Shortcut for import (Ctrl+Shift+I on Windows, Cmd+Shift+I on Mac)
  • Delete shortcut in the asset list (Del on Windows, Cmd+Backspace on Mac)
  • Rename shortcut in the asset list (F2 on Windows, Enter on Mac)
  • Cut/Copy/Paste shortcuts in the asset list (Ctrl/Cmd+X/C/V)
  • Ability to drag assets in the asset list to other folders
  • Grouping by object-type in the scene treeview
  • Shortcut for gizmos (e.g. Alt+M/Alt+R/Alt+S/Alt+Z for move/rotate/scale/shear)
  • Shortcut for recently loaded maps (Ctrl/Cmd+1/2/3/.../9)
  • Option to lock Z-axis when rotating in the model and material editors
  • Ability to select multiple models and batch-resize them
  • Ability to select asset from right-click menu on instance

 

Would-be-kinda-nice:

  • Icon for the import menu item
  • Instant search in the scene treeview (possibly with a shortcut, e.g. F3)
  • Option to toggle hardware AA (should be feasible with forward-OGL)

Share this post


Link to post

There is already lot of stuff asked , like Bigger and more easy selectable Gizmos.

New Rotation Gizmo than old style actual one

etc ... we wait for some magic gizmos to appear :)

Share this post


Link to post

Well. but some stuff is already possible i think.

For example "toggle grid lock" at Edit->Grid Snap.

 

resize multiple models: CTRL + klick on models in Editor then resize?

 

Import multiple files. Maybe try to drag and drop multiple files into the editor? didn't tested it.

Or maybe just copy them into your project directory.

Share this post


Link to post

we need better editor (CSG boolean, better visual texture manipulation on BSP, gizmos etc ... )

Just my point of view.

Share this post


Link to post

I'm not for lot of shortcuts, but like Blender people should be able to change them at any time and save them.

 

For copy some model , you can already do it :

- just select it and keep the mouse button down

- press CTRL

- and drag mouse to duplicate it

Share this post


Link to post

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...