htharker1 Posted November 26 Posted November 26 Unable to face-select either end face of a cylinder. Only workaround is select the entire cylinder object then go on to face-edit mode, deselect all faces apart from the two end faces. Very small objects also have this issue. Creating a 1x1x128 box brush for example, neither end face can be selected directly. Quote
Josh Posted December 1 Posted December 1 I cannot produce any problem with cylinders? How big is the cylinder you are trying this on? Quote Let's build cool stuff and have fun.
htharker1 Posted December 1 Author Posted December 1 So I've just tried making a 16x16x128 cylinder. Tried to select either end of the shape with the face select tool and it won't allow me to. So a reasonable size. Only seems to affect square faces if they are really small (around 2 or 3 units in length/width) Quote
Josh Posted December 1 Posted December 1 I think I know how to fix this, but it will take more time... picktest.zip Quote Let's build cool stuff and have fun.
Josh Posted December 2 Posted December 2 Okay, so I think my approach here is going to be to revise the way brush raycasts are implemented. It's not a huge task, I just need to test it a lot. Quote Let's build cool stuff and have fun.
Josh Posted December 2 Posted December 2 Not done with this yet. Quote Let's build cool stuff and have fun.
Josh Posted December 2 Posted December 2 Okay, I think I finished it. Update will come tomorrow. Quote Let's build cool stuff and have fun.
Solution Josh Posted December 2 Solution Posted December 2 My revision is available now on the beta branch, in version 5.0.1. Quote Let's build cool stuff and have fun.
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