htharker1 Posted Wednesday at 02:12 PM Posted Wednesday at 02:12 PM Terrain grid in viewports can be distracting when lining up objects so ability to temporarily toggle display of terrain would be beneficial 1 1 Quote
CyberMick Posted 15 hours ago Posted 15 hours ago I was doing a quick throw-away level mock-up today while going through the learning materials and noticed this exact thing. I had sculpted the terrain quite a bit, both up and down. I tried to put together a 'building' out of level geometry brushes and was completely losing my place amongst the terrain wireframe in the quad views. What may work in addition to a show/hide toggle is using another (user configurable) colour for the terrain. This would allow the eventual lining up of the terrain with other in-game objects. 1 Quote
Josh Posted 6 hours ago Posted 6 hours ago Thia is a great idea. We can already hide and show the vegetation layers, so why not? 1 Quote Let's build cool stuff and have fun.
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