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I was doing a quick throw-away level mock-up today while going through the learning materials and noticed this exact thing.

I had sculpted the terrain quite a bit, both up and down. I tried to put together a 'building' out of level geometry brushes and was completely losing my place amongst the terrain wireframe in the quad views.

What may work in addition to a show/hide toggle is using another (user configurable) colour for the terrain. This would allow the eventual lining up of the terrain with other in-game objects.

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