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Viewport Rotation Speed Issue


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Setting the 3D viewport camera rotation speed through the options of the editor, I set it to a value of my liking, like for 30. Upon switching projects the same 3D viewport rotation speed slows down to a crawl so I set it to a high value of like 150 (This behaves like 30) after I switch the project again now it becomes incredibly fast. It was there in 3.0 but still happens in 3.1.

 

How to reproduce:

 

-Set the camera rotation speed to any value you like

-Open a different project from the project manager

-Check the 3D viewport camera rotation speed

-See it's different even though the value in the options is the same

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---- Never mind - user error as I thought...

I updated Nvidia drivers a couple of weeks ago so blew past the update info. There was an update on Jan 7. Applied now and the viewport rotates as expected.

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Hi all - first post. Bought the Steam Indie version the other night after reading comments and reviews, and checking out this community.

 

I have an issue that is possibly related, but probably my clicking the wrong box somewhere in the interface, but I can't for the life of me rotate the perspective view by holding down the right button and moving the mouse. I've been messing with the Viewport options to no avail.

 

Any ideas? Let me know if you need more info.Thanks!

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  • 8 months later...
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