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hi guys me and my buddy are working on a game which will be a survival horror and we have been trying to figure out how to attach a model of a flashlight to our fps controller so the arms/hands and flashlight are always shown and follow the camera

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Do you have a character animated with bones ?

Attach can be in 2 ways :

- in the editor drag object as child of your controller in scene tab

- by code : some script attached to object :

Call functions like : FinChild() and SetParent()

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I would say just look at the flashlight that's already included. I dont think you can really light up the hands without them casting shadows though, which is a huge problem. One thing you can always do though is make another spot light entity just a few units behind the other one.

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