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Vertical synchronisation option

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Just published a level of my game to test.

I got some "tearing".

Would it be possible to have some "vertical synchronization" option in video tab some day ?

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I am not sure what you mean by "video tab"... in the editor, there is an option under Tools->Options, the behavior during run-time is controlled via the vwait flag of Context:Sync()

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if vsync_enabled then

void function setVsync(bool value){
      vsync_enabled = value


should work this way?

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