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Establishment of vegetation at levels

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Good afternoon, today faced with the question "how to create grass on the level?". I created a model of grass but to place it on the level. Install one very long and not user-friendly.and if you install a lot of models that will decrease the FPS. tell me how to do it.? And what material is best to use for the grass? because it is now I have it "shine"



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There presently isn't a system for automatic distribution of vegetation over a large area. However, I have code I have written that handles large volumes of grass and trees. It needs to be made more user-friendly and brought forward into Leadwerks 3.1, later this year.

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