Jump to content
Einlander

Drag and drop materials to mesh tree.

Recommended Posts

I have a model that has multiple parts to it. In the model editor I drag a material to model to apply the material, but there are some parts that I can not apply the material to no matter how close I zoom in.

 

my request is to also be able to drag the material onto the name of the object to apply it.

Share this post


Link to post

This type of stuff seems to come up often enough. I think Josh mentioned that Leadwerks could assign materials automatically at some point. I know it would save a lot of time for everyone, every time they need to import models.

Share this post


Link to post

Two things are coming up:

  • The FBX convert is going to start auto-generating material files from the texture data in the FBX.
  • The model editor is going to display surfaces and allow you to right-click, select a menu item, and choose a material file for that surface.

 

During testing, once interesting thing that has come up is that drag and drop is often unintuitive, because it doesn't involve any visual hint of what to do.

Share this post


Link to post

That's great! But I wonder: why not just assign the materials automatically to the model? Or have the option to? Wouldn't the FBX have the info of which texture goes to which surface?

Share this post


Link to post

Yeah, I've had some models that automatically show up textured in LE before.

Share this post


Link to post

You can do that now. What Josh means is when you dbl click a model and it opens up the model editor, you'd see the surfaces in this window that can have materials applied to them opposed to what you do today which is drag and drop materials onto the model itself today which isn't intuitive.

Share this post


Link to post

Two things are coming up:

  • The FBX convert is going to start auto-generating material files from the texture data in the FBX.
  • The model editor is going to display surfaces and allow you to right-click, select a menu item, and choose a material file for that surface.

During testing, once interesting thing that has come up is that drag and drop is often unintuitive, because it doesn't involve any visual hint of what to do.

 

I am looking forward to this! :)

Share this post


Link to post

The second one is done and live in the beta branch. No more waiting.

Share this post


Link to post

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...