Jump to content

Decals?


catch22
 Share

Recommended Posts

Since I don't think the editor has this feature, what do you guys do or recommend for it?

 

0.01 z-axis over the floor? lol. z-fighting is silly, but so is seeing miniscule raises in elevation. I'm wondering if I'm just missing something.

Coding for Christ.

Link to comment
Share on other sites

I think of Leadwerks, the whole community, as one big game studio. We occupy different parts of the production process. I'm core engineering, other people like Klepto, Shadmar, and others are making useful parts of games, and other people are overseeing production of game titles. So I try to align my development with what you guys need as best I can. Decals are are a sort of extra feature that can be added and used later pretty easily, so that's something that gets deferred until later. I intend to have this in, when I have time to experiment and find the best technique, and it will likely be in time for any major games.

My job is to make tools you love, with the features you want, and performance you can't live without.

Link to comment
Share on other sites

Cynicism aside (seems to be plenty in this community), I can understand it being a deferred feature. I was just curious if I was blind and missing something obvious.

 

Thanks for the replies. I hope to see this feature implemented soon; it can alter the way one constructs a map.

Coding for Christ.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...