Gets the backface culling mode of the material. By default, a material will not render faces that point away from the camera. However, there are some special situations where it is desirable to always have a visible face. For example, this effect can be used to make plants with leaves that look like they are lit from their back side when pointing away from the camera.
- bool GetBackFaceCullMode()
Returns true if the material has backface culling enabled, otherwise false is returned.