Millisecs

This function returns the system time in milliseconds. Unlike the Leadwerks::Time::GetCurrent() function, this value updates continuously and is not affected by calls to Leadwerks::Time::Pause() and Leadwerks::Time::Resume().

Syntax

Returns

Returns the system time.

Example

--Create a window
window = Window:Create()
context = Context:Create(window)
world = World:Create()
local camera = Camera:Create()
camera:Move(0,0,-3)
local light = DirectionalLight:Create()
light:SetRotation(35,35,0)

model = Model:Box()
model:SetColor(0.0,0.0,1.0)

while true do

if window:Closed() or window:KeyHit(Key.Escape) then return false end

--Press the space key pause and resume timing
if (window:KeyHit(Key.Space)) then

paused = not paused
if (paused) then

Time:Pause()

else

Time:Resume()
end
end


model:Turn(0,Time:GetSpeed(),0)

Time:Update()
world:Update()
world:Render()

context:SetBlendMode(Blend.Alpha)
context:DrawText("Time: "..Time:GetCurrent(),2,2)
context:DrawText("Millisecs: "..Time:Millisecs(),2,22)

context:Sync()

end