GetColor

This functions gets the material color.

Syntax

Parameters

Returns

Returns the material color.

Example

#include "Leadwerks.h"

using namespace Leadwerks;

int main(int argc, const char *argv[])
{
Leadwerks::Window* window = Leadwerks::Window::Create();
Context* context = Context::Create(window);
World* world = World::Create();
Camera* camera = Camera::Create();
Light* light = DirectionalLight::Create();
light->SetRotation(45, 35, 0);

//Create a material
Material* material = Material::Create();
material->SetColor(0.33, 0.66, 0);

//Create a model and apply the material to it
Model* model = Model::Sphere();
model->SetPosition(0, 0, 2);
model->SetMaterial(material);
while (true)
{
if (window->Closed() || window->KeyDown(Key::Escape)) return false;

Vec4 color = material->GetColor();

//Modify and apply the color
color.r = Math::Mod(color.r + Leadwerks::Time::GetSpeed()*0.01, 1);
color.g = Math::Mod(color.g + Leadwerks::Time::GetSpeed()*0.015, 1);
color.b = Math::Mod(color.b + Leadwerks::Time::GetSpeed()*0.025, 1);

material->SetColor(color);

Leadwerks::Time::Update();
world->Update();
world->Render();
context->Sync();
}
return 0;
}