Base class: Object
This class stores properties for a single mesh vertex.
| Property | Type | Description |
|---|---|---|
| bitangent | Vec3 | vertex bitangent |
| boneindices | array<unsigned char, 4> | vertex bone indices, for skinned animation |
| boneweights | Vec4 | vertex bone weights, for skinned animation |
| displacement | float | maximum displacement, for use with tessellation |
| normal | Vec3 | vertex normal |
| position | Vec3 | vertex position |
| texcoords | Vec4 | vertex texcoords |
| tangent | Vec3 | vertex tangent |