Base class: Object
This class stores properties for a single mesh vertex.
| Property | Type | Description | 
|---|---|---|
| bitangent | Vec3 | vertex bitangent | 
| boneindices | array<unsigned char, 4> | vertex bone indices, for skinned animation | 
| boneweights | Vec4 | vertex bone weights, for skinned animation | 
| displacement | float | maximum displacement, for use with tessellation | 
| normal | Vec3 | vertex normal | 
| position | Vec3 | vertex position | 
| texcoords | Vec4 | vertex texcoords | 
| tangent | Vec3 | vertex tangent |