Base class: Object
This class handles objects that appear in both the virtual and real world, such as the VR headset and controllers. You can use the Entity:Attach method to attach an object to a VR device.
| Property | Type | Description |
|---|---|---|
| model | Model | 3D model representing the real object |
| Connected | Method | returns true if the device is connected |
| GetMatrix | Method | returns the device 4x4 matrix |
| GetPosition | Method | returns the device position |
| GetQuaternion | Method | returns the device quaternion |
| GetRotation | Method | returns the device rotation |