Rekindled Phoenix Posted January 31, 2010 Posted January 31, 2010 I'm having trouble adding force to my bodies. Can someone verify that these functions work in the C# Headers? WeaponCubeBody.Force = New Vector3(1, 20, 0) Core.AddBodyForce(WeaponCubeBody.Pointer, New Single() {1, 20, 0}, 0) Quote
Rekindled Phoenix Posted January 31, 2010 Author Posted January 31, 2010 Apparently the smaller the object, the more force you have to apply. I didn't see my objects moving, and thought I wasn't calling the functions correctly. Problem solved. Quote
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