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Posted

Not sure if this is a Modelling question or LE quesiton, but I have a weapon model with animation that is a left handed weapon... I want to have the ability to have eithe rlef tor right, It seems to me that if I can mirror the entire model on the Y axis, including the animation, this should acheive the desired result...

 

So is there a way I can do this in UU3D or (as I said) not sure if I can do htis in LE?

If it's not Tactical realism then you are just playing..

Posted

In UU3D when you load a direct X file you have the option to flip handedness, in the load dialogue window.

AMD Bulldozer FX-4 Quad Core 4100 Black Edition

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BlitzMax 1.50 • Lua 5.1 MaxGUI 1.41 • UU3D Pro • MessiahStudio Pro • Silo Pro

3D Coat • ShaderMap Pro • Hexagon 2 • Photoshop, Gimp & Paint.NET

 

LE 2.5/3.4 • Skyline UE4 • CE3 SDK • Unity 5 • Esenthel Engine 2.0

 

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"I used to be alive like you .... then I took an arrow to the head"

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