burgelkat Posted October 30, 2017 Posted October 30, 2017 Hi, i hope someone can this explain to me. i would like to set the target with a script after a "alarm" turn on. The soldiers keep watch outside the building. so i put this into the script "SolderAI". function Script:Alarm()--in self:SetTarget(player) end Now if the alarm turn on the soldier (merc) run into the building (so far so good) but now if they "see" me the game crashes (no error). If i hide myself in a room and the soldier find me then the game crashes if they try to hit me. what i do here wrong? and how can i set the target in a script. thanks for your help Quote
burgelkat Posted October 30, 2017 Author Posted October 30, 2017 function Script:Alarm()--in target=player self:SetTarget(target) end 2 Quote
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