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Hi,

i hope someone can this explain to me.

i would like to set the target with a script after a "alarm" turn on. The soldiers keep watch outside the building. so i put this into the script "SolderAI".

function Script:Alarm()--in
	self:SetTarget(player)
end

Now if the alarm turn on the soldier (merc) run into the building (so far so good) but now if they "see" me the game crashes (no error). If i hide myself in a room and the soldier find me then the game crashes if they try to hit me.

what i do here wrong? and how can i set the target in a script.

thanks for your help

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