ParaToxic Posted September 17, 2012 Posted September 17, 2012 Hei ya I need some glass for my level and I downloaded the refraction effect for the editor with the material file. Then I put in an other bumpmap for other refraction and now I have no shadows, nothing. Is that possible to add colored shadows to the glass material file ?? I tried the script of the colored shadow tutorial and added the textures and shaders for glass effect to the material file and became a big failure So can somebody help me ?? ( Or maybe explain me how the colored shadows works ) Thanks Quote
Canardia Posted September 17, 2012 Posted September 17, 2012 There was a nice demo made by Josh, but it seems all nice stuff has disappeared after the "backup exercise" Anyway, I think for LE3 we need to do everything from beginning and then make tons and tons of backups, so we are not depending on Leadwerks website only I think google.sites provides a nice and free solution for making Gigabytes of backups. Quote ■ Ryzen 9 ■ RX 6800M ■ 16GB ■ XF8 ■ Windows 11 ■ ■ Ultra ■ LE 2.5 ■ 3DWS 5.6 ■ Reaper ■ C/C++ ■ C# ■ Fortran 2008 ■ Story ■ ■ Homepage: https://canardia.com ■
ParaToxic Posted September 19, 2012 Author Posted September 19, 2012 Yeah I have this nice demo with the window. The problem ist when I put in the refraction shader it doesn't work any more :/ Quote
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