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Posted

Hello I would like to make one entity first about 75% transparent and when I select it ( its a division of a kind of slider ) it shouldn't have any transparence anymore.

I tried to use EntityColor and set the 4th component to 0.25 but it doesn't work.

Is that possible without a shader ?

Thanks

Posted

You need to use a transparent texture, and also put the transparent object into the foreground world.

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