Yue Posted 14 hours ago Author Posted 14 hours ago When I don't speak English, when my forte is not mathematics, that's where my perception comes into play, I know how to position rigid bodies correctly on the mesh. Now at least the AI gives me suggestions, and shows me the way to go in the project. -- 💎 Transformar posición del hueso a posición global local localPos = self.bones.head:GetPosition(true) local worldMatrix = self.model:GetMatrix(true) local worldPos = TransformPoint(localPos, worldMatrix, Mat4()) -- desde modelo ➜ mundo -- ✨ Posicionar la esfera en la cabeza self.bodies.head:SetPosition(worldPos) Quote
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